WeaknessesWithout knowledge of zodiac symbols, you can briefly stall. Some tend to overcompensate and get tangled in the astrology theme. Otherwise, hardly any recurring criticism.
StrengthsHigh-quality set with a fresh idea and strong atmosphere. Likeable, proactive hosting and nice interaction, sometimes even live. Fair, varied puzzles without combination locks.
SecurityHardly any concrete safety details, but the team seems very attentive and guides well. A standard briefing and support are clearly present.
Level of fearNot horror-driven—more playful and atmospheric. Good for sensitive players and family-friendly, as long as someone guides the puzzling.
Actors' gameInteraction with the Game Masters is highly praised; hints arrive fittingly and motivating. There’s even a live element, charmingly integrated to boost immersion.
Quality of riddlesPuzzles feel cleanly guided, logical, and without number combinations, with a nice range from symbolism to mechanics. The trick: don’t overthink it—then it runs smoothly. Zodiac knowledge helps but isn’t mandatory.
PlotNostradamus’s hidden prophecies become tangible in a cohesive steampunk world. The story carries you through the game without being overbearing.
Difficulty levelOverall medium, especially smooth with four players. Without prior zodiac knowledge a bit trickier, but quite doable with hints.
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