WeaknessesFor experienced players the room can feel too easy and a bit lock-heavy at the end, which flattens the pacing. Some find the venue a bit impersonal. In one case, communication via walkie-talkie made tips harder to follow.
StrengthsImmersive set design, varied tasks, and a strong opening get you in the mood to play. The on-site team is frequently praised and engages warmly with groups.
SecurityBriefing and procedure feel routine and unproblematic; hints come via walkie-talkie. No specific safety issues were mentioned.
Level of fearNot a horror shocker, more of a crime-thriller vibe—comfortable even for sensitive players. One guest mentioned a toned-down variant compared to an earlier 18+ version.
Actors' gameThe game master is very well received, sometimes even in character and on-theme. Only occasionally were there language difficulties with hints.
Quality of riddlesPuzzles are described as fair, varied, and cleanly designed, with a mix of story/set tasks and classic logic. Toward the end, combination locks appear more often, which slows purists a bit. Overall, puzzling is fun and flows smoothly.
PlotYou’re caught in the middle of a Triad power struggle and are searching for the missing brother along with the money—the mission is clear and carries the room well. For some, the storytelling wanes a bit toward the finale.
Difficulty levelEasy to medium, perfect for beginners and casual teams. Experienced groups sometimes finish very quickly and might want more bite.
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