Tension is rising in Kliemannsland: the showdown is in an hour, but the "Hau den Lukas" is acting up again! All teams are tied up. Can they repair the faulty fun-maker in time? The countdown is on, pressure mounts β the event must be saved!
Tension is rising in Kliemannsland: the showdown is in an hour, but the "Hau den Lukas" is acting up again! All teams are tied up. Can they repair the faulty fun-maker in time? The countdown is on, pressure mounts β the event must be saved!