WeaknessesCriticism of wait times between tasks and reliance on an external device. Only a Battle mode can put off groups not into versus play. Puzzles feel at times more guided than puzzly.
StrengthsVery cinematic atmosphere with a clear story and plenty of adrenaline. Hardly any dumb number locks, more experience and theme. The ending delivers a tangible kick.
SecurityTight, immersive setup with claustrophobia potential. No concrete safety info; best to ask on site about exits and signals.
Level of fearNoticeably creepy, but within bounds for many; one feedback says it’s not too intense. Due to claustrophobic elements, likely not for kids or very sensitive players.
Actors' gameNo clear signs of live acting in the reviews. Interaction seems mainly via tech and/or a game master who watches and gives prompts.
Quality of riddlesFew classic codes; instead, theme‑driven tasks and mechanics. Quality feels mixed: cool finale, but gaps in flow due to the external device. Overall fair, but timing and moderation are crucial.
PlotYou’re buried alive by a serial killer and have one hour to escape by his rules. The killer is watching; you’re playing your own thriller.
Difficulty levelRather medium, felt harder due to stress, confinement, and Battle mode. Not super puzzle‑heavy, but mentally demanding from pressure and pacing.
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