WeaknessesSeveral sections require crawling, which isn’t for everyone. One guest criticized the lack of climate control and heat that makes thinking harder.
StrengthsLovingly executed and cohesively designed, with a smart mix of showy and subtle elements. The game master is attentive and friendly, which rounds out the experience.
SecurityThere’s a briefing and close supervision by the game master, which provides safety. The crawling sections and possible heat can be strenuous; those who might struggle should ask beforehand.
Level of fearNot horror-focused; more suspenseful and puzzle-driven. Good for families and sensitive players, as long as the physical component fits.
Actors' gameNo live actors apparent; interaction runs via an attentive game master. Hints are friendly and given when needed.
Quality of riddlesFrom quickly solvable to really tricky, yet logical and fair. Sometimes obvious, sometimes very subtle, creating nice aha moments; the hint system helps sparingly without spoiling.
PlotYou’re chasing a stolen book and have one hour before the thief returns. The story carries the game well, without frills.
Difficulty levelOverall medium to demanding due to the mix of simple and complex tasks. Beginners get through with tips, experienced teams enjoy the variety.
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