WeaknessesSometimes hints come too late, which can be frustrating at the end. Not hyper-modern for some. Price is rather high.
StrengthsCohesive set design with multiple rooms and varied tasks. Attentive, partly bilingual hosts and a nice final photo round off the experience.
SecurityGood briefing beforehand, everything feels safe and carefully supervised. Also suitable for corporate and team events.
Level of fearNot scary, more suspenseful and therefore family-friendly. With a little help, beginners do well too.
Actors' gameNo actor show, but present gamemasters who support in a friendly, situational way. Multilingual hosting is mentioned positively.
Quality of riddlesLogical, diverse and not too easy, with a smooth flow across multiple rooms. The final puzzle can snag, but overall it’s fair. Team communication clearly pays off.
PlotReading of a will with a twist: you prove yourselves for the Guild of Master Thieves. The goal is a valuable item – no further spoilers.
Difficulty levelMedium to challenging difficulty; the 60 minutes can get tight. Newcomers benefit from hints, puzzle fans have plenty to do.
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