WeaknessesMultiple mentions of a sudden, slightly anticlimactic finale. The story feels fuzzy to some and could be told more cohesively. Tends to be too easy—and thus short—for pros.
StrengthsVery lovingly crafted room with consistent exorcism vibes and a few nice surprises. Puzzles feel logical, creative, and cleanly executed, often without classic code locks. The on-site team is described as warm and committed.
SecurityGood briefing and attentive supervision are mentioned positively. No indications of safety issues.
Level of fearRather gentle scare factor with occasional jump moments, doable for the easily spooked. No age rating given, but it doesn’t feel extreme.
Actors' gameGame masters are praised as very friendly and attentive, sometimes with atmospheric narration. Interaction is primarily via hosting and effects, not live acting in the room.
Quality of riddlesTasks are fair, logical, and varied, partly tech-driven, with few to no combination locks. Difficulty is light to moderate, enabling smooth flow. Occasionally a search spot slows things, but overall it’s solid.
PlotClassic exorcism story with missing exorcists and a dark secret. The narrative carries the room but ends unexpectedly for some and leaves questions open.
Difficulty levelIdeal for beginners and mixed groups; experienced players should go with 3–4 people. Pros may finish quickly and find the ending too short.
Reviews