WeaknessesMany combination locks and little variety are often criticized, as is a rather low scare level. Sometimes the light is a bit dim for reading, and the room feels a bit dated to some. A technical hang-up at the door was reported once.
StrengthsLogically structured tasks, good game flow, and a lovingly crafted cabin set the mood. The on-site team is attentive and supports with fitting hints.
SecurityBriefing and supervision feel reliable; the gamemaster steps in quickly if there are problems. A report of a sticking exit door was handled in an accommodating way.
Level of fearMore tension than shock—also suitable for more sensitive players and older kids. If you’re seeking true horror, temper your expectations.
Actors' gameNo live actors mentioned; interaction runs via the gamemaster and hints. The staff are consistently described as warm and attentive.
Quality of riddlesFair, understandable, and at times tricky, with a focus on combinatorics and codes. The share of combination locks is high, mechanical variety limited. Experienced players find it solid but classic.
PlotYou stray into a hunting cabin, uncover its secrets, and escape in time before storm and misfortune. The story provides a fitting frame without much fuss.
Difficulty levelOverall medium, with a few tough moments; beginners benefit from hints. Experienced teams usually make it in time, sometimes at the last minute.
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