WeaknessesNo specific weaknesses are mentioned in the available reviews. Negative feedback is practically nonexistent.
StrengthsAtmosphere and details are lovingly and cleanly executed. The puzzles feel fair, varied, and logical, supported by fitting tech. The game master is attentive, friendly, and only helps when it is really necessary.
SecurityClear briefing beforehand; during the game you feel safe at all times. The staff keep an eye on the team and step in immediately if needed.
Level of fearMore mystical than scary, with no jump scares. Unproblematic even with mild claustrophobia; doable with child-appropriate guidance.
Actors' gameThere are no indications of live actors. The game master interacts kindly from offstage, explains clearly, and gives discreet hints when needed.
Quality of riddlesCreative, cohesive, and logically derivable, with a well-rounded difficulty. Nothing feels arbitrary. Tech and puzzles mesh cleanly.
PlotYou enter a magician's cabinet while the clock ticks relentlessly. The goal is to see through the magic and escape in time, without us revealing too much.
Difficulty levelMedium and balanced; manageable for beginners with occasional hints, pleasantly challenging for experienced players. Completely new teams benefit from sparing tips.
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