WeaknessesLimited space; with more than three people it gets tight. Some find the extra search tasks in the sci‑fi setup a bit fiddly. For complete newcomers, the start can be demanding without hints.
StrengthsDense atmosphere with Star Trek vibes and loving details. Fair, tactile puzzles with good flow and strong team factor. Very attentive game masters.
SecurityThere’s a clear briefing and attentive supervision. The tech feels solid and safe to operate.
Level of fearNot scary—more mission pressure than horror. Feels family‑friendly, with no shock effects.
Actors' gameThe game masters are described as very friendly and consultative, recommending suitable rooms. Hints are targeted and keep the flow going.
Quality of riddlesLots of switches, buttons, and displays, plus a puzzle that creates a real flight feeling. The mix is logical and fair, but you still need to search in corners. Teamwork is a must.
PlotYou launch the spaceship and have 60 minutes to destroy an incoming asteroid. Clear mission, rising tension, no unnecessary detours.
Difficulty levelOn the tougher side, so even experienced players are challenged. Achievable for beginners with hints and in a small group.
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