WeaknessesThe play area is small and the run can feel short, especially for pros. Some tasks feel very simple or like pure typing, with the aha moment occasionally missing. The set is okay but not a visual showstopper.
StrengthsCoherent asylum atmosphere with fitting sound and lovely acting moments. The gamemaster gives helpful, measured hints without breaking the tension. Overall pleasantly classic and accessible.
SecurityBriefing and supervision are mentioned positively; the gamemasters are attentive. Reviews offer no concrete details on physical safety aspects like emergency exits.
Level of fearModerate scares with a few effective jolts, but nothing extreme. Manageable for the sensitive; there’s no reliable info on recommendations for kids.
Actors' gameMultiple voices praise the staging: the intro and select scenes are carried by strong acting. Hints arrive on time and stay in character, which preserves immersion.
Quality of riddlesFocus on classic lock-and-logic puzzles with little tech but clear guidance. Difficulty is easy to medium; now and then you need a nudge. Some tasks are very straightforward or a bit ambiguous.
PlotIntake at 7 Hills Asylum; it quickly becomes clear something’s wrong—so get out. Small twists keep the tension without overloading the story.
Difficulty levelRather easy to medium and thus good for newbies and casuals. Experienced teams might be through quickly; 2–3 people is optimal.
Reviews