WeaknessesThe reviews name nothing concrete in terms of weaknesses, therefore: no data. Those who like it extremely tough might find it a bit too tame.
StrengthsNew, varied puzzles and a coherent game flow. Very friendly staff on site. Overall lots of fun and motivation in the team.
SecurityThe reviews mention nothing on safety, briefing, or emergency exits, therefore: no data.
Level of fearNo horror, more technical tension under time pressure. Concrete details on the scare factor in the reviews: no data.
Actors' gameThe on-site team is highlighted as very friendly and accommodating. Notes on actor interaction in the room: no data.
Quality of riddlesThe puzzles feel new, unusual, and varied. Difficulty is fair and coherent, the flow remains intact. Nothing arbitrary, instead clear logic.
PlotThe city is in blackout; you chase the technical cause before the emergency power runs out. 60 minutes on the clock, or it'll be tight.
Difficulty levelAccording to feedback, well balanced and thus suitable for mixed teams. Beginners get into it, experienced players won't be bored.
Reviews