WeaknessesHardly any concrete criticism in the existing reviews. Some teams needed brief nudges, completely without hints newcomers might stall briefly.
StrengthsFriendly, attentive hosting and a cohesive atmosphere. Puzzles are tricky but logical. The room feels well built and thoughtfully designed.
SecurityTeams felt well supported; no indications of safety issues. Help and hosting were reachable at all times.
Level of fearThe theme is dark and suspenseful, but reports sound more like thrills than hardcore horror. Fine for teens, probably too scary for small children.
Actors' gameThe host is described as very helpful and warm, especially Denisa. Interaction feels attentive and unobtrusive, with well-timed hints.
Quality of riddlesDescribed as fun yet tricky, with logical solutions. Doable with a tip or two, without frustration spikes. Feels fair and fitting to the setting.
PlotYou are abducted by the notorious John Parker and must escape his apartment before you become his next victims. A classic escape story without unnecessary frills, but with pressure and pace.
Difficulty levelMedium difficulty. Good for beginners with hints; for experienced players, a smooth flow without overblown hurdles.
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