WeaknessesFor younger players the scares can be a bit much. The high difficulty challenges newcomers; otherwise there’s little recurring criticism.
StrengthsStrong set design with a clear throughline and dense mood. Tricky, well-thought-out puzzles and helpful, unobtrusive hints.
SecurityBefore the start there’s a clear briefing; during the game the staff stay attentive. The room feels orderly and clean, and the process is well organized.
Level of fearThe fear level is tangible and may scare twelve-year-olds, but many teens will love it. Those easily startled should brace themselves.
Actors' gameNo live acting is reported; the focus is on the game master. They accompany you kindly, explain what matters, and provide hints on request.
Quality of riddlesExpect many, sometimes tough brainteasers that resolve logically and are fairly solvable. Tips are well paced to keep the flow. Everyone in the group finds tasks they can contribute to.
PlotIn Strausberg, a mad game maker is at large, leaving a doll at each crime scene while the police grope in the dark. You end up in his playroom and must escape the puppet master.
Difficulty levelOn the harder side, ideal for experienced teams or ambitious beginners. With hints it’s very doable, but time often runs tight.
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