WeaknessesShow-heavy and very interactive—those who dislike participating might sink in less. At times loud and adrenaline-charged, which not everyone enjoys.
StrengthsNarrative, atmosphere, and set design are high-level and crafted with great care. Tech, light, and sound underline the immersion; support is elegantly integrated into the story.
SecurityBriefing and hints run coherently through the story; supervision feels attentive. Accessibility or specific safety details: no data.
Level of fearNo horror, more suspense and pace with strong effects. For sensitive people, the volume can be taxing; no data on official age rating.
Actors' gameActing and gamemaster intervene organically in the plot and drive the mission forward. It feels credible and creates closeness rather than distance.
Quality of riddlesMedium difficulty, cleanly traceable and closely embedded in the story. Partly multiple solution paths, little frustration, more flow than searching.
PlotBruno, ASF veteran, has disappeared; his last location: the castle cellar. You infiltrate the location to find the truth—the clock is ticking at 66 minutes.
Difficulty levelRather medium, very doable for mixed teams with a joy for play. Purist puzzle hunters without an appetite for interaction might find it easier.
Reviews