WeaknessesMissing or rough translations can slow international groups. Some find the intro too long and the GM-driven time pressure uncomfortable. Isolated electronic issues were mentioned.
StrengthsGreat set with a cinematic vibe, strong effects, and a tangible sense of progress through the game. The points system and two phases add variety and keep everyone on the team active.
SecuritySolid briefing, clear rules, and dense yet safe staging with no physical hurdles. The hustle comes from the game’s pace, not risky elements.
Level of fearNot scary—more adrenaline-fueled and exciting. Good for families with teenagers; even the timid don’t have to fear horror.
Actors' gameGame masters are praised as very engaged and immersive; they clearly carry the story. At times, the performed role creates palpable time pressure, which not everyone enjoys.
Quality of riddlesPuzzles are varied, with clever mechanics and fair logic, often solvable in parallel and with optional side quests. The points system motivates, even if some sequences can be failed. A few tasks need better translations.
PlotHeist story in West Berlin, 1982: you infiltrate a bank to steal an artifact from a high-security vault. Unexpected twists and a punchy finale—no spoilers.
Difficulty levelChallenges and rewards experienced teams who like speed and parallel play. Feasible for beginners, but the time pressure and the number of tasks can feel tough.
Reviews