
You walk past the abandoned manor house on Merlin Street when suddenly ghostly children's laughter pierces the darkness. Uncannily drawn by the menacing aura, you enter. An icy chill immediately envelops you, and the creaking of the old floorboards echoes like a dirge through the darkness. Already, you find yourselves trapped in the room. "Come and play with me," whispers a childish voice. In a gloomy room appears Lucy, a little girl in a tattered white dress. Her smile is grotesquely distorted, her eyes are deep black abysses. "I love games," she says, clapping her hands. Before you, three black candles appear, their flames casting ominous shadows on the walls. "Solve the riddles of the flames to escape. If you fail, the darkness will consume you." The candle flames flicker and form twisted symbols in the air. Your heart races, time seems to stand still, as the shadows creep ever closer. Every mistake could trap you in this nightmare forever. Will you escape the sinister puzzles and leave the house alive? Time is running out, and the darkness awaits its price…
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