WeaknessesHardly any criticism—at most a bit of polish in the entrance area for better mood-setting. At times it’s quite dark, making clues harder to spot without a hint.
StrengthsStrong immersion with lovingly crafted rooms and impactful scares. Varied, cohesive puzzles with good flow. Very attentive hosting and pinpoint tips.
SecurityBriefing and supervision are described as excellent, providing safety and orientation. You feel looked after at all times and never left alone.
Level of fearNoticeably scary with jump scares, not for the faint of heart. Rather unsuitable for children; top for teens and adults with a taste for horror.
Actors' gameNo mentions of live actors; game-master support is highlighted. Interaction runs via gentle tips and a confident briefing.
Quality of riddlesPuzzles feel fair, logical, and diverse, from intuitive to tricky. The curve goes from easier openings to noticeably more demanding tasks. The hint system steps in unobtrusively and at the right moment.
PlotHaunted orphanage with a dark past that doesn’t want to let visitors leave. The story carries the room and supports atmosphere and transitions without intruding.
Difficulty levelModerate start, then rising difficulty—manageable for beginners with hints; without tips it’s enticing for advanced players. Time management matters; many finish just in time.
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